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call of duty 4
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Topic Started: Jul 8 2008, 08:58 PM (624 Views)
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w4hzoo
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Jul 10 2008, 10:01 AM
Post #26
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- titan
- Jul 10 2008, 08:42 AM
You're a moron if you think CS:S is better than CoD4.
Reasons:
#1.) CS:S's interpolate system is all fucked up. You see models as a step ahead than they actually are. Put on ragdoll physics and watch how the bodies fall when you kill them, you'll see what I'm talking about.
#2.) Console commands that cannot be fixed that exploit the game. For example the digitalsurround command (not gonna post it cause i don't want any of you using it to cheat in cs:s). Press that while your flashed and the whole white screen dissapears like houdini.
#3.) Bunnyhopping. Need I say more? It's just like halo lag jumping.
And theres a couple more that I've encountered while learning the game, but I can't seem to remember them right now. Put it this way though, CS:S's code is almost as bad as Halo's. The only thing they have that we don't is constant updates and community support.
-icyhot
hey there icyhot
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[size=14]~[/size]LLAMA~
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t1tan
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Jul 10 2008, 10:05 AM
Post #27
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nice sig llama
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Chalupa
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Jul 10 2008, 11:32 AM
Post #28
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worst player ever
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- May 19, 2008
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i can tstand css. i dont want to sit there for a whole round and watch other people play.
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ALEX
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Jul 10 2008, 01:28 PM
Post #29
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- titan
- Jul 10 2008, 08:42 AM
You're a moron if you think CS:S is better than CoD4.
Reasons:
#1.) CS:S's interpolate system is all fucked up. You see models as a step ahead than they actually are. Put on ragdoll physics and watch how the bodies fall when you kill them, you'll see what I'm talking about.
#2.) Console commands that cannot be fixed that exploit the game. For example the digitalsurround command (not gonna post it cause i don't want any of you using it to cheat in cs:s). Press that while your flashed and the whole white screen dissapears like houdini.
#3.) Bunnyhopping. Need I say more? It's just like halo lag jumping.
And theres a couple more that I've encountered while learning the game, but I can't seem to remember them right now. Put it this way though, CS:S's code is almost as bad as Halo's. The only thing they have that we don't is constant updates and community support.
-icyhot
#1) Well look at cod4's quick shooting bs, everything can't be perfect. #2) Twas fixed wasn't it?... you can't just have any command in or the server will kick( as long as it has zblock set up right) #3) Bunnyhoping is my favorite part about CS:S, it takes a long time to learn and tons of hours to master the skill.
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i<3youall
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Chalupa
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Jul 10 2008, 02:49 PM
Post #30
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worst player ever
- Posts:
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- May 19, 2008
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- ALEX
- Jul 10 2008, 12:28 PM
it takes a long time to learn and tons of hours to master the skill.
get a job nigger
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ALEX
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Jul 10 2008, 03:48 PM
Post #31
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- Blarg-Blarg-Blarg!
- Jul 10 2008, 01:49 PM
- ALEX
- Jul 10 2008, 12:28 PM
it takes a long time to learn and tons of hours to master the skill.
get a job nigger
I said a LONG time to master, unless you play all day...
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i<3youall
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botternub
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Jul 10 2008, 05:41 PM
Post #32
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- ALEX
- Jul 10 2008, 12:28 PM
- titan
- Jul 10 2008, 08:42 AM
You're a moron if you think CS:S is better than CoD4.
Reasons:
#1.) CS:S's interpolate system is all fucked up. You see models as a step ahead than they actually are. Put on ragdoll physics and watch how the bodies fall when you kill them, you'll see what I'm talking about.
#2.) Console commands that cannot be fixed that exploit the game. For example the digitalsurround command (not gonna post it cause i don't want any of you using it to cheat in cs:s). Press that while your flashed and the whole white screen dissapears like houdini.
#3.) Bunnyhopping. Need I say more? It's just like halo lag jumping.
And theres a couple more that I've encountered while learning the game, but I can't seem to remember them right now. Put it this way though, CS:S's code is almost as bad as Halo's. The only thing they have that we don't is constant updates and community support.
-icyhot
#1) Well look at cod4's quick shooting bs, everything can't be perfect. #2) Twas fixed wasn't it?... you can't just have any command in or the server will kick( as long as it has zblock set up right) #3) Bunnyhoping is my favorite part about CS:S, it takes a long time to learn and tons of hours to master the skill.
Quick shooting is illegal in anything but a public server. Its accually called mouse wheeling. You will get league banned for doing it.
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 Made by: Spart
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Chalupa
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Jul 10 2008, 07:24 PM
Post #33
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worst player ever
- Posts:
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- Warrior
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- #251
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no i hax
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w4hzoo
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Jul 10 2008, 08:43 PM
Post #34
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- Posts:
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- March 22, 2008
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- botternub
- Jul 10 2008, 04:41 PM
- ALEX
- Jul 10 2008, 12:28 PM
- titan
- Jul 10 2008, 08:42 AM
You're a moron if you think CS:S is better than CoD4.
Reasons:
#1.) CS:S's interpolate system is all fucked up. You see models as a step ahead than they actually are. Put on ragdoll physics and watch how the bodies fall when you kill them, you'll see what I'm talking about.
#2.) Console commands that cannot be fixed that exploit the game. For example the digitalsurround command (not gonna post it cause i don't want any of you using it to cheat in cs:s). Press that while your flashed and the whole white screen dissapears like houdini.
#3.) Bunnyhopping. Need I say more? It's just like halo lag jumping.
And theres a couple more that I've encountered while learning the game, but I can't seem to remember them right now. Put it this way though, CS:S's code is almost as bad as Halo's. The only thing they have that we don't is constant updates and community support.
-icyhot
#1) Well look at cod4's quick shooting bs, everything can't be perfect. #2) Twas fixed wasn't it?... you can't just have any command in or the server will kick( as long as it has zblock set up right) #3) Bunnyhoping is my favorite part about CS:S, it takes a long time to learn and tons of hours to master the skill.
Quick shooting is illegal in anything but a public server. Its accually called mouse wheeling. You will get league banned for doing it.
THANKS FOR BACKING ME UP ZANE BUDDY
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[size=14]~[/size]LLAMA~
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whisp
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Jul 10 2008, 08:58 PM
Post #35
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- Posts:
- 469
- Group:
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- March 23, 2008
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- ALEX
- Jul 10 2008, 01:28 PM
- titan
- Jul 10 2008, 08:42 AM
You're a moron if you think CS:S is better than CoD4.
Reasons:
#1.) CS:S's interpolate system is all fucked up. You see models as a step ahead than they actually are. Put on ragdoll physics and watch how the bodies fall when you kill them, you'll see what I'm talking about.
#2.) Console commands that cannot be fixed that exploit the game. For example the digitalsurround command (not gonna post it cause i don't want any of you using it to cheat in cs:s). Press that while your flashed and the whole white screen dissapears like houdini.
#3.) Bunnyhopping. Need I say more? It's just like halo lag jumping.
And theres a couple more that I've encountered while learning the game, but I can't seem to remember them right now. Put it this way though, CS:S's code is almost as bad as Halo's. The only thing they have that we don't is constant updates and community support.
-icyhot
#1) Well look at cod4's quick shooting bs, everything can't be perfect. #2) Twas fixed wasn't it?... you can't just have any command in or the server will kick( as long as it has zblock set up right) #3) Bunnyhoping is my favorite part about CS:S, it takes a long time to learn and tons of hours to master the skill.
Your favorite part of a game is something that took you hours to learn and all it does is allow you to jump higher? Must be a fun game.
Regarding COD4, I liked it a lot on pc until I played it competitively. It pissed me off, because the game is very fun, and yet all they did was strip it down and created a mod that made rounds exactly like C:SS.
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ALEX
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Jul 10 2008, 10:33 PM
Post #36
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- Posts:
- 4,366
- Group:
- Warrior
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- Joined:
- June 3, 2008
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- whisp
- Jul 10 2008, 07:58 PM
- ALEX
- Jul 10 2008, 01:28 PM
- titan
- Jul 10 2008, 08:42 AM
You're a moron if you think CS:S is better than CoD4.
Reasons:
#1.) CS:S's interpolate system is all fucked up. You see models as a step ahead than they actually are. Put on ragdoll physics and watch how the bodies fall when you kill them, you'll see what I'm talking about.
#2.) Console commands that cannot be fixed that exploit the game. For example the digitalsurround command (not gonna post it cause i don't want any of you using it to cheat in cs:s). Press that while your flashed and the whole white screen dissapears like houdini.
#3.) Bunnyhopping. Need I say more? It's just like halo lag jumping.
And theres a couple more that I've encountered while learning the game, but I can't seem to remember them right now. Put it this way though, CS:S's code is almost as bad as Halo's. The only thing they have that we don't is constant updates and community support.
-icyhot
#1) Well look at cod4's quick shooting bs, everything can't be perfect. #2) Twas fixed wasn't it?... you can't just have any command in or the server will kick( as long as it has zblock set up right) #3) Bunnyhoping is my favorite part about CS:S, it takes a long time to learn and tons of hours to master the skill.
Your favorite part of a game is something that took you hours to learn and all it does is allow you to jump higher? Must be a fun game. Regarding COD4, I liked it a lot on pc until I played it competitively. It pissed me off, because the game is very fun, and yet all they did was strip it down and created a mod that made rounds exactly like C:SS.
Gives you an advantage over people, I love doing it because I'm getting better and better at it. It doesn't only make you jump higher it makes you go faster
:P . The community is huge as well.
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i<3youall
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w4hzoo
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Jul 10 2008, 11:15 PM
Post #37
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- Posts:
- 127
- Group:
- Warrior
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- #11
- Joined:
- March 22, 2008
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- ALEX
- Jul 10 2008, 09:33 PM
- whisp
- Jul 10 2008, 07:58 PM
- ALEX
- Jul 10 2008, 01:28 PM
- titan
- Jul 10 2008, 08:42 AM
You're a moron if you think CS:S is better than CoD4.
Reasons:
#1.) CS:S's interpolate system is all fucked up. You see models as a step ahead than they actually are. Put on ragdoll physics and watch how the bodies fall when you kill them, you'll see what I'm talking about.
#2.) Console commands that cannot be fixed that exploit the game. For example the digitalsurround command (not gonna post it cause i don't want any of you using it to cheat in cs:s). Press that while your flashed and the whole white screen dissapears like houdini.
#3.) Bunnyhopping. Need I say more? It's just like halo lag jumping.
And theres a couple more that I've encountered while learning the game, but I can't seem to remember them right now. Put it this way though, CS:S's code is almost as bad as Halo's. The only thing they have that we don't is constant updates and community support.
-icyhot
#1) Well look at cod4's quick shooting bs, everything can't be perfect. #2) Twas fixed wasn't it?... you can't just have any command in or the server will kick( as long as it has zblock set up right) #3) Bunnyhoping is my favorite part about CS:S, it takes a long time to learn and tons of hours to master the skill.
Your favorite part of a game is something that took you hours to learn and all it does is allow you to jump higher? Must be a fun game. Regarding COD4, I liked it a lot on pc until I played it competitively. It pissed me off, because the game is very fun, and yet all they did was strip it down and created a mod that made rounds exactly like C:SS.
Gives you an advantage over people, I love doing it because I'm getting better and better at it. It doesn't only make you jump higher it makes you go faster
:P . The community is huge as well.
whisp the search and destroy gametype has been around since vCod so yeah.
and the cod4 community is bigger than the source community btwwww
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[size=14]~[/size]LLAMA~
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